I'm incredibly proud to show the work we accomplished in bringing Metropolis to life. This was a collaborative effort involving the talents of multiple teams, such as Audio, VFX, Lighting, and Design.
Here is a selection of environment shots from levels I owned. On this level I collaborated with Sean Gorman and Nic Belliard , who took care of The Art blockout to Alpha candidate. Which I then completed to Beta Including support for the cinematic moments
The level was lit by Ashley McKenzie.
Special thanks to the Direction team: Andrew Stewart, David Hego, Glen Saberton and Chris Goff, for their guidance and for bringing the initial vision to life.
And a big thanks to the incredible environment art team, from whom I learned so much. It was an incredible experience to be part of such a talented and passionate team!